Category Archives: weekly

Want to subscribe to just weekly updates? You can get it by e-mail or add feeds.sachachua.com/sachac-weekly to your feed reader. (I use Feedly.) Each post will include links to the previous week’s blog posts, so you won’t miss anything!

Weekly review: Week ending August 21, 2015

Hardly any writing or drawing this week (beyond my now-usual daily notes). I still feel good about the week, though. I got lots of things done despite extra bleahness. W- has been helping me work on that part. =)

More consulting this week, since my clients asked me to help train a promising intern. I think he would be a great successor. Mwahaha.

2015-08-27b Week ending 2015-08-21 -- index card #journal #weekly output

Blog posts

Sketches

Focus areas and time review

  • Business (20.3h – 12%)
    • Earn (15.5h – 76% of Business)
      • Earn: E1: 1-2 days of consulting
    • Build (2.2h – 10% of Business)
      • Drawing (2.2h)
      • Paperwork (0.0h)
    • Connect (2.6h – 12% of Business)
  • Relationships (11.5h – 6%)
  • Discretionary – Productive (9.0h – 5%)
    • Emacs (0.0h – 0% of all)
    • Plan tile floor
    • Writing (0.5h)
  • Discretionary – Play (32.7h – 19%)
  • Personal routines (23.8h – 14%)
  • Unpaid work (5.5h – 3%)
  • Sleep (65.3h – 38% – average of 9.3 per day)

Weekly review: Week ending August 14, 2015

My birthday was last week. I had fun reviewing the past year. So much has happened, and I’ve learned a lot: new skills, deeper interests, and so on. Yay!

I’ve been dealing with a lot of bleahs. W- has taken over cooking and has been wonderfully supportive. With any luck, I should be out of this phase soon.

Still have a hard time with focused thinking, but fortunately, the programming I do for my consulting clients isn’t blocked like that. When I find it difficult to write, I fill my mind with reading instead. I’ve been going through a lot of nonfiction books and science fiction novels from the library, and I’ve started picking up Latin again.

I’ve been playing around with doodling a bit more. It’s fun sketching a few random curves and seeing where my imagination goes, or gradually shaping a drawing into something that resonates with me.

W- and I finished True Vault Hunter Mode (TVHM) in Borderlands 2, hooray! Now we’re going through side missions and occasionally farming loot. I often join him for a few hours of gaming in the evening. Good for in-jokes and shared experiences.

Next week: small steps…

2015-08-19a Week ending 2015-08-14 -- index card #journal #weekly

output

Blog posts

Sketches

Link round-up

  • Business (9.9h – 5%)
    • Earn (4.4h – 44% of Business)
      • Earn: E1: 1-2 days of consulting
    • Build (5.5h – 55% of Business)
      • Drawing (5.5h)
      • Paperwork (0.0h)
    • Connect (0.0h – 0% of Business)
  • Relationships (9.0h – 5%)
  • Discretionary – Productive (8.6h – 5%)
    • Emacs (1.7h – 0% of all)
    • Writing (2.1h)
  • Discretionary – Play (42.6h – 25%)
  • Personal routines (28.7h – 17%)
  • Unpaid work (1.0h – 0%)
  • Sleep (68.1h – 40% – average of 9.7 per day)

Weekly review: Week ending August 7, 2015

This week was a very bleah week, but I pulled through with help from W-. On the plus side, I got a bit of writing done. Still very bleah, though. Lots of sleep.

2015-08-11a Week ending 2015-08-07 -- index card #journal #weekly output

Blog posts

Sketches

Focus areas and time review

  • Business (11.8h – 7%)
    • Earn (8.7h – 73% of Business)
      • Earn: E1: 1-2 days of consulting
      • Prepare invoice
    • Build (2.7h – 22% of Business)
      • Drawing (2.7h)
      • Paperwork (0.0h)
    • Connect (0.4h – 3% of Business)
  • Relationships (12.7h – 7%)
  • Discretionary – Productive (12.8h – 7%)
    • Emacs (0.0h – 0% of all)
    • Writing (7.8h)
  • Discretionary – Play (36.9h – 21%)
  • Personal routines (19.7h – 11%)
  • Unpaid work (6.4h – 3%)
  • Sleep (67.6h – 40% – average of 9.7 per day)

Weekly review: Week ending July 31, 2015

It was a great week for personal milestones. As it turns out, living one day at a time eventually adds up. Whee!

Also, I made a few nifty prototypes for work. It was fun playing around with different ideas and seeing what was possible. I’m looking forward to seeing what the team does with the new tools, and modifying the tools based on their feedback.

A bit of thinking and writing about time, too. And lots of Borderlands 2 with W-, of course. We’re near the end of the first playthrough. Looking forward to this last mission!

2015-08-03a Week ending 2015-07-31 -- index card #journal #weekly output

Blog posts

Sketches

Link round-up

Focus areas and time review

  • Business (17.7h – 10%)
    • Earn (9.8h – 55% of Business)
      • Earn: E1: 1-2 days of consulting
      • Prepare invoice
      • Earn: E1: 1-2 days of consulting
    • Build (8.0h – 44% of Business)
      • Drawing (8.0h)
      • Paperwork (0.0h)
    • Connect (0.0h – 0% of Business)
  • Relationships (8.0h – 4%)
  • Discretionary – Productive (7.5h – 4%)
    • Emacs (0.0h – 0% of all)
    • Writing (5.3h)
  • Discretionary – Play (37.4h – 22%)
  • Personal routines (29.9h – 17%)
  • Unpaid work (5.5h – 3%)
  • Sleep (62.0h – 36% – average of 8.9 per day)

Weekly review: Week ending July 24, 2015

Dusted off an old Rails codebase I hadn’t really touched in years, since my former client and my former teammate needed a little help. Fixed a couple of bugs. It was great to have those automated tests.

I wrote some Emacs Lisp code to help me find and fill in missing entries in my daily sketch journal. Given a starting date, it checks the days since then, looking at the filenames in several directories to see if I’ve drawn a daily entry. Then it displays a list of the missing dates as buttons. When I select a date, it sets up the index card template and displays the matching time entries from my Quantified Awesome logs. It’s been pretty handy, since my journaling has been rather sporadic lately.

My sister and my mom have been writing cooking-related posts on Facebook. I realized that I like chatting about cooking, so that might be good common ground. Since I’m still sorting out issues with energy, I’m leaning more towards asynchronous communication (messages versus Skype). I like the undirected general conversation of streams, too.

Oh, and I spent a day running a few errands downtown. It was nice to be out in the sun.

2015-07-29c Week ending 2015-07-24 -- index card #journal #weekly output

Blog posts

Sketches

Link round-up

Focus areas and time review

  • Business (17.1h – 10%)
    • Earn: E1: 1-2 days of consulting
    • Earn (8.2h – 47% of Business)
    • Build (3.5h – 20% of Business)
      • Drawing (3.5h)
      • Paperwork (0.0h)
    • Connect (5.4h – 31% of Business)
  • Relationships (5.4h – 3%)
  • Discretionary – Productive (2.6h – 1%)
    • Emacs (0.6h – 0% of all)
    • Announce Emacs Hangout 2015-07-15
    • Verify Jen’s public key by calling
    • Writing (1.5h)
  • Discretionary – Play (41.8h – 24%)
  • Personal routines (21.4h – 12%)
  • Unpaid work (17.5h – 10%)
  • Sleep (62.2h – 37% – average of 8.9 per day)

Weekly review: Week ending July 17, 2015

Wow, I played a lot of Borderlands 2 this week. I tend to pick up new interests in sprints, I guess. =)

Also hosted an Emacs Hangout and developed an interesting prototype at work, yay!

2015-07-19a Week ending 2015-07-17 -- index card #journal #weekly output

Blog posts

Sketches

Link round-up

Neat Emacs-related things:

Focus areas and time review

  • Business (16.4h – 9%)
    • Earn (13.0h – 79% of Business)
    • Build (3.4h – 20% of Business)
      • Drawing (3.4h)
      • Paperwork (0.0h)
    • Connect (0.0h – 0% of Business)
  • Relationships (4.9h – 2%)
  • Discretionary – Productive (4.3h – 2%)
    • Emacs (2.6h – 1% of all)
      • Announce Emacs Hangout 2015-07-15
    • Writing (0.0h)
  • Discretionary – Play (39.6h – 23%)
  • Personal routines (32.7h – 19%)
  • Unpaid work (4.8h – 2%)
  • Sleep (65.3h – 38% – average of 9.3 per day)