Headlines for Wednesday:
|A||X||Write for Booksnake|
|A||X||Kamea McGuffin's birthday - 2001|
|A||X||Make notecard dispenser|
|A||X||Rescue system, oops|
|A||X||Mail Colin and introduce him to Alvin|
|A||C||Make notecard receiver|
Now that I have a bit of slack before the next major milestone in my thesis, I've decided to get into Second Life. Lots of IBMers have been raving about this virtual world, and for good reason—the demo area that IBMers have put up is absolutely amazing. =) You must check it out for yourselves.
I've tricked out my avatar in a conservative business suit. Its appearance closely resembles mine. Stephen Perelgut says I'm recognizable. Now all I have to do is to find a bounce + wild gesticulation animation that I can use as my typing animation, and it will be a terrific replica. ;)
This is Day 2 of my Second Life thing. Naturally, I started looking at it as more of a programming environment than a glorified chatroom. I've got a number of things I want to build that might be useful for conferences and exhibit stands. I refuse to spend time fiddling with the appearance of objects, so all my scripts are in plywood cubes.
By combining various open source script fragments, I built a notecard dispenser that also keeps track of who touched it. I plan to hook this up with a registration booth or something like that in order to make it easy for people to indicate their interest and leave their contact information.
I want to make a service bell that IMs the owner and makes it easy for the owner to teleport to the given location or to speak through it. This will allow exhibitors to wander around while making it easy for them to be called back to their booth.
I'm thinking of other things that can take advantage of the virtual environment. Things that can't be done easily in real life. Posters and navigation aids that are influenced by the number of people who have interacted with them, accessories that match-make based on people's interests, a chat bot that collects data through a structured interviews... Yay, a new programmer's playground!
My name in Second Life is Sacha Kitchensink. When I told Stephen this, he laughed and said that he wasn't surprised. Hey, at least I didn't name myself after Emacs! ;)
Random Emacs symbol: eshell-unix - Group: This module defines many of the more common UNIX utilities as
- E-mail to alice servera, Michael McGuffin
- E-mail to gpoole, Sophie Beauchemin
- Reply to Mama - sent yesterday
- Reply to Mike Bailey - sent today
- Reply to James Lewis
- E-mail to Colin Bowern, Alvin Chin
Inbox items: 44 as of 23:05
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